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Sixdeo | iOS Social Video Sharing Application - 1
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Sixdeo is a great solution for you to quickly build a mobile app where people can watch and upload short videos to show their skills and talent, even if you don’t know how to code

Read Mobile and Web tutorials online

Android version of Sixdeo template

Watch the video preview of Sixdeo on YouTube

Online documentation of Sixdeo

Sixdeo | iOS Social Video Sharing Application - 5
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Description

Sixdeo is a full-working template (UI + Source Code) where people can post or watch 6-second short videos and share them to the community.
Users are also allowed to report inappropriate content/users, like and comment videos.

The Admin can daily check the database for reported content or users and take action for it, as well as manually edit data in the Parse Dashboard.

The design is clean, code is commented and project folders and files are well organized in the package.

• Check out the Features section below to see what this app does.
Read the online Documentation to learn how to configure the template’s features and the database (Parse Dashboard).
• Keep an eye to the Change Log on the bottom of this page when an update gets released.

Backend

It’s backend is by Parse Server and it’s hosted on back4app – NO MySQL database involved.
Parse Server is flexible, reliable, open source, based on Node.js and well supported by a large community of developers, and back4app is a great BaaS hosting website where you can configure your database, Push Notifications and other features in just a few clicks.

Extended License

As per Envato Marketplace Terms, the Extended License applies to all applications that charge money to their users. In case your users will not be charged of money through your own version of this app, you can still buy it under a Regular license.
Therefore, you must buy this template under and Extended License if your plans are either one or more of the following:

  • Add In-App Purchase or any other Payment Gateway in the source code and publish the app for free on the App/Play Store – NOTE: If you want to publish your own version of this application for FREE only, then you can still buy it under a Regular License.
  • Publish this application as a PAID app on the App Store.
  • Transfer the live app of your own verison of this app on the App/Play Store to another owner by selling your ownership on flippa.com or similar marketplaces.

IMPORTANT: You are NOT allowed to sell or share the original source code of this template anywhere due to copyright infringement

Features

iOS Swift language – Native Xcode project – Edit the template as you wish with the power of Xcode and Swift.

Storyboard, iOS 9.0 and above, Universal – Run your app on all iOS devices

Backend with Parse Server hosted on back4app – Built on a great and reliable BaaS that offers many features with just a few clicks, it’s super easy to create and set up a database on back4app, as well as edit the Parse Server’s SDK code.

Watch and post Videos – Users are free to upload an unlimited number of videos of a length of 6 seconds (this duration is also customizable in the code by the Admin). People can like and comment the posted works.

Search videos by keywords and Categories – Use the top search field to search for posts by typing your desired search terms, or tap the Categories in the horizontal list.

Report inappropriate Users or Content – People can help the Admin by reporting abusive posts or users, this is a good feature to build a stable and reliable community.

Profile screen with avatar images – The account screen makes you know who’s in the community

Edit profile with Name, Username, Email – Edit your profile and show people your identity, make yourself trustworthy.

Follow your favorite people – In the Users Profile screen you can follow them and them and then see their posts in the Home screen, in the ‘Followed’ category.

Notifications screen – Check out your account’s activity, from likes to comments and followers. If you tap a row you’ll be redirected to the User’s Profile screen.

Terms of Use and Privacy Policy HTML file (GDPR compliant) – The template contains a ‘tou.html’ file the Admin can edit to display his Terms of Service to the app’s folks.

Push Notifications – With the aid of Parse Push, users will receive notifications for likes, comments, followers and new videos.

AdMob Interstitial ads – Get some revenue from full-screen advertisement banners.

Modern, clean design – The UI has been carefully crafted to offer the best user experience to your clients.

Online Documentation – Read the extensive guide of this template to be able to configure it properly.

PSD icons included in the package – App and buttons icons are stored into a PSD folder, for easy image replacement.

Requirements

The latest official version of Xcode – Beta versions of an IDE usually never work 100% properly, and the code of this app has been written using the latest official version of Xcode and you can download it from the Mac App Store. You must use it and avoid Betas.

An Apple Mac computer, updated to its latest OS version – It’s always good to keep your macOS up to date, technology keeps growing and I follow its changes, as well as updating my templates every time a new OS gets released.

An Apple Developer Account with an active iOS Development Program – This is needed for you to publish apps on the iTunes App Store. You can still edit this template on code without that account, but you won’t be able to run it on your real iOS device since you’ll need a Team ID.

Basic knowledge of Xcode and Swift language – You don’t need to be a skilled or professional developer, anyway it’s recommended to have at least the basic knowledge of what you’re dealing with, in order to be able to customize this template and publish your applications on the App Store.

A free account on back4app.com – You can create and edit your Parse App and database, get the necessary keys for configurations and test this template for free. It has limitations though, so please check the Pricing table and consider subscribing for a paid plan after your app got published on the App Store.

An active AdMob account – Unless you want to remove ads in this app, you need to sign up for an AdMob account to display them.

A real device to test the app before submitting it to the App Store – iOS Simulators may fail during tests, they are not reliable as a real device is, so I strongly recommend you to always run this application on a real phone/tablet. This is also suggested by Apple’s official Guidelines.

Change log

April 28, 2020

- Due to Apple's deprecation about UIWebView, I've updated the following files inside the 'Parse' folder:
    Parse.framework
    ParseFacebookUtilsV4.framework
    Bolts.framework
    FBSDKLoginKit.framework 
    FBSDKCireKit.framework 

- Removed the FBSDKShareKit.framework

** IMPORTANT** - If this is an UPDATE for you, you should perform the following steps:
- Open your old Xcode project and expand the 'Frameworks' folder from the files list menu on the left pane
- Select the framework files mentioned above and the FBSDKShareKit.framework too, right-click and select 'Delete' .-> Move to Trash, so those files will be removed from the 'Parse' folder
- Open the 'Parse' folder inside the updated project folder and copy all its files
- Open the 'Parse' folder inside your old project folder and paste them
- Select those files and drag them inside the 'Frameworks' folder from the files list menu on the left pane in Xcode, and click the 'Finish' button
- Clean the project and run the app, Xcode should give you a few errors:
    'FBSDKGraphRequest' has been renamed to 'GraphRequest'
    Cannot call value of non-function type 'ApplicationDelegate'
    'sharedInstance' has been renamed to 'shared'

So you can easily fix those errors by clicking on their red dots -> Fix button. Xcode will perform name changes for you.
Alternatively, you may compare your old 'AppDelegate.swift' and Intro.swift' files to the updated ones and perform the few code updates

April 24, 2020

- Updated the GoogleMobileAds framework files into the 'AdMob' folder:  removed the old .framework files in the 'Frameworks' folder in Xcode and imported the new ones - this should fix the UIWebView warning message from Apple after submitting the app on the App Store

January 17, 2020

- Removed the appleButton View from the Storyboard, because Apple wants apps to use its default 'Apple Sign in Button', no custom and well-designed buttons.

- Edited the Intro.swift file by adding some code to programmatically create the 'Apple Sign in Button' into the 'viewDidLoad()' function, and by replacing:
    @IBAction func appleButt(_ sender: Any) {
with:
    @objc func appleButt() {

- Removed these lines too:
    @IBOutlet weak var appleButton: UIButton!
    appleButton.layer.cornerRadius = 22

January 13, 2020

- Added Apple Sing In button in the Intro controller of the Storyboard 
- Added the 'Sign In with Apple' capability in the Capabilities tab in XCode (YOU SHOULD TO THE SAME ON YOUR OWN IN YOUR PROJECT!)
- Edited the Intro.swift file by adding the Apple Sing In code
- Added an 'apple_icon' ImageSet in the Assets.xcassets folder
- Updated the online Documentation

December 23, 2019

- Updated the 'main.js' file to compile with the latest Parse Server 3.x version | Remember to update the Parse Server version of your app on back4app from the 'Manage Parse Server' section!

December 20, 2019

- First release, iOS 9.0 and above
- Native Xcode project, Swift language
- Compatible with all iOS devices

Support

For any support requests, please contact me through my Profile’s Contact Form

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